Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Level up (: Put a level counter on this. Level up only as a sorcery.)LEVEL 2-32/2, : Target creature gets -2/-2 until end of turn.LEVEL 4+4/4, : Target creature gets -4/-4 until end of turn.
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)Black creatures can't attack you.Nonblack creatures can't attack you unless their controller pays for each creature they control that's attacking you.
Vigilance (Attacking doesn't cause this creature to tap.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)At the beginning of your upkeep, if you have 40 or more life, you win the game.
Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.Dauntless Dourbark has trample as long as you control another Treefolk.