Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn.
FlashFlyingWhenever Salvation Swan or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step.
At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on Mistbreath Elder. Otherwise, you may return Mistbreath Elder to its owner's hand.
Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control., Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.
FlyingWhenever Jackdaw Savior or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield.
Ward—Pay 2 life.Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn.Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target opponent.
Other Mice you control get +1/+1.When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip .
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)FlyingAt the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.