Equipped creature gets +2/+2 and has protection from instants and from sorceries.Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.Equip
MenaceAt the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.Whenever Generous Plunderer attacks, it deals damage to defending player equal to the number of artifacts they control.
Whenever you sacrifice Esoteric Duplicator or another artifact, you may pay . If you do, at the beginning of the next end step, create a token that's a copy of that artifact., Sacrifice Esoteric Duplicator: Draw a card.
Ward At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.
When Sandstorm Salvager enters, create a 3/3 colorless Golem artifact creature token., : Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.
Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
When Omenpath Journey enters, search your library for up to five land cards that have different names, exile them, then shuffle.At the beginning of your end step, choose a card at random exiled with Omenpath Journey and put it onto the battlefield tapped.