Equipped creature gets +2/+2 and has protection from instants and from sorceries.Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.Equip
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.Remove a charge counter from Lost Jitte: Choose one —• Untap target land.• Target creature can't block this turn.• Put a +1/+1 counter on equipped creature.Equip
When Omenpath Journey enters, search your library for up to five land cards that have different names, exile them, then shuffle.At the beginning of your end step, choose a card at random exiled with Omenpath Journey and put it onto the battlefield tapped.
: Add ., , Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
MenaceWhen Harvester of Misery enters, other creatures get -2/-2 until end of turn., Discard Harvester of Misery: Target creature gets -2/-2 until end of turn.
Whenever you cast a spell that's one or more colors, you may gain 1 life for each of that spell's colors. Do this only once each turn.: Add one mana of any color.