Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Pathbreaker Wurm is paired with another creature, both creatures have trample.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.
: Evernight Shade gets +1/+1 until end of turn.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever another creature you control enters, Kruin Striker gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)