At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Put all creatures on the bottom of their owners' libraries.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Whenever a creature you control attacks, put a charge counter on Druids' Repository.Remove a charge counter from Druids' Repository: Add one mana of any color.
Return all nonland permanents to their owners' hands.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Take an extra turn after this one. Exile Temporal Mastery.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Create X 4/4 white Angel creature tokens with flying.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
+1: Draw a card, then discard a card at random.−4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.−6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
FlyingWhenever Herald of War attacks, put a +1/+1 counter on it.Angel spells and Human spells you cast cost less to cast for each +1/+1 counter on Herald of War.
+1: Tap target permanent. It doesn't untap during its controller's next untap step.−2: Draw a card for each tapped creature target player controls.−8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."