Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.
Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
FlyingWhen Demonlord of Ashmouth enters, exile it unless you sacrifice another creature.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Galvanic Alchemist is paired with another creature, each of those creatures has ": Untap this creature."
As an additional cost to cast this spell, tap any number of untapped creatures you control.Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.
Thunderous Wrath deals 5 damage to any target.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Flying, vigilanceWhenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
Double strikeUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Put target artifact, creature, or enchantment on the bottom of its owner's library.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Return all nonland permanents to their owners' hands.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
+1: Draw a card, then discard a card at random.−4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.−6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.