Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness.
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Lightning Mauler is paired with another creature, both creatures have haste.
Enchant creatureWhen Infinite Reflection enters attached to a creature, each other nontoken creature you control becomes a copy of that creature.Nontoken creatures you control enter as a copy of enchanted creature.
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Galvanic Alchemist is paired with another creature, each of those creatures has ": Untap this creature."
FlashFlyingWhen Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Silverblade Paladin is paired with another creature, both creatures have double strike.
Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.
Equipped creature gets +1/+1.As long as equipped creature is a Human or an Angel, it has vigilance.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of their choice of the first type, sacrifices two of their choice of the second type, then sacrifices three of their choice of the third type.