Whenever Conduit of Storms attacks, add at the beginning of your next main phase this turn.: Transform Conduit of Storms.Whenever Conduit of Emrakul attacks, add at the beginning of your next main phase this turn.
Escalate (Pay this cost for each mode chosen beyond the first.)Choose one or more —• Target player discards all the cards in their hand, then draws that many cards.• Collective Defiance deals 4 damage to target creature.• Collective Defiance deals 3 damage to target opponent or planeswalker.
If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else.: Add .
Skulk (This creature can't be blocked by creatures with greater power.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Escalate (Pay this cost for each mode chosen beyond the first.)Choose one or more —• Target player gains 4 life.• Untap up to two target creatures.• Target opponent sacrifices an attacking creature of their choice.
FlyingProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
When Haunted Dead enters, create a 1/1 white Spirit creature token with flying., Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
As an additional cost to cast this spell, discard X cards.Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers.
TrampleWhenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
FlyingSacrifice three other creatures: Transform Voldaren Pariah.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)FlyingWhen this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures of their choice.
, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.
Terrarion enters tapped., , Sacrifice Terrarion: Add two mana in any combination of colors.When Terrarion is put into a graveyard from the battlefield, draw a card.
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)When you cast this spell, target opponent reveals their hand. You choose from it a nonland card with mana value 3 or less and a card with mana value 4 or greater. That player discards those cards.
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)When you cast this spell, draw a card.Flying
Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.)Choose one or more —• Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.• Target creature gets -2/-2 until end of turn.• Target opponent loses 2 life and you gain 2 life.
Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)Choose one or more —• Destroy target creature with power 4 or greater.• Destroy target enchantment.• Put a +1/+1 counter on each creature target player controls.
Noosegraf Mob enters with five +1/+1 counters on it.Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
TrampleWhenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.
Target opponent discards a card at random.Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.
Trample, hasteWhen Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.At the beginning of the end step, sacrifice Impetuous Devils.
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.Your life total becomes 26.
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)When you cast this spell, create two 1/1 green Insect creature tokens.
FlyingWhenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.FlyingWizards you control get +2/+1 and have flying.Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.