Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.: Creatures your opponents control attack this turn if able.
TrampleWhenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.Your life total becomes 26.
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)When you cast this spell, create two 1/1 green Insect creature tokens.
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)When you cast this spell, you may destroy target artifact or enchantment.
At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.
At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.
Flash (You may cast this spell any time you could cast an instant.)FlyingWhenever Nebelgast Herald or another Spirit you control enters, tap target creature an opponent controls.
When Courageous Outrider enters, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.
When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token.Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard.