Defender, flyingDelirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.
Defender, flyingDelirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard.
When Haunted Dead enters, create a 1/1 white Spirit creature token with flying., Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
Flash (You may cast this spell any time you could cast an instant.)When Drogskol Shieldmate enters, other creatures you control get +0/+1 until end of turn.
Flash (You may cast this spell any time you could cast an instant.)When Drogskol Shieldmate enters, other creatures you control get +0/+1 until end of turn.
Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.: Creatures your opponents control attack this turn if able.
: Mill two cards. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler.: Creatures your opponents control attack this turn if able.
TrampleWhenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)