Target player mills four cards.Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Put target attacking or blocking creature on top of its owner's library.Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
When Kitchen Finks enters, you gain 2 life.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Burn Trail deals 3 damage to any target.Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
As Runed Halo enters, choose a card name.You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
Return target creature card from a graveyard to its owner's hand.Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.
: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.
Menace (This creature can't be blocked except by two or more creatures.)Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
Enchant creatureAs long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)As long as enchanted creature is green, it gets +1/+1 and has trample.
If was spent to cast this spell, return up to one target creature to its owner's hand. If was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if was spent.)