Shadowmoor
[1][R-G] Tattermunge Witch - Foil
SHM#220#F
: Each blocked creature gets +1/+0 and gains trample until end of turn.
[uncommon] uncommon
Shadowmoor
[2][W] Ballynock Cohort - Foil
SHM#3#F
First strikeBallynock Cohort gets +1/+1 as long as you control another white creature.
[common] common
Shadowmoor
[1][W] Inquisitor's Snare - Foil
SHM#8#F
Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
[common] common
Shadowmoor
[2][R][R] Deep-Slumber Titan
SHM#89#N
Deep-Slumber Titan enters tapped.Deep-Slumber Titan doesn't untap during your untap step.Whenever Deep-Slumber Titan is dealt damage, untap it.
[rare] rare
Shadowmoor
[3][R-G] Impromptu Raid
SHM#209#N
: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.
[rare] rare
Shadowmoor
[X][G-W] Dawnglow Infusion
SHM#225#N
You gain X life if was spent to cast this spell and X life if was spent to cast this spell. (Do both if was spent.)
[uncommon] uncommon
Shadowmoor
[3][B] Crowd of Cinders - Foil
SHM#63#F
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.
[uncommon] uncommon
Shadowmoor
[2][R-G] Giantbaiting - Foil
SHM#207#F
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
[common] common
Shadowmoor
[2] Revelsong Horn - Foil
SHM#261#F
, , Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.
[uncommon] uncommon
Shadowmoor
[2][R-G] Firespout
SHM#205#N
Firespout deals 3 damage to each creature without flying if was spent to cast this spell and 3 damage to each creature with flying if was spent to cast this spell. (Do both if was spent.)
[uncommon] uncommon
Shadowmoor