Shadowmoor
[4][U] Whimwader
SHM#54#N
Whimwader can't attack unless defending player controls a blue permanent.
[common] common
Shadowmoor
[4][U] Whimwader - Foil
SHM#54#F
Whimwader can't attack unless defending player controls a blue permanent.
[common] common
Shadowmoor
[1][W] Mistmeadow Skulk
SHM#14#N
Lifelink, protection from mana value 3 or greater
[uncommon] uncommon
Shadowmoor
[2][R][R] Slinking Giant
SHM#106#N
Wither (This deals damage to creatures in the form of -1/-1 counters.)Whenever Slinking Giant blocks or becomes blocked, it gets -3/-0 until end of turn.
[uncommon] uncommon
Shadowmoor
[3][B] Hollowsage
SHM#69#N
Whenever Hollowsage becomes untapped, you may have target player discard a card.
[uncommon] uncommon
Shadowmoor
[1][B] Disturbing Plot
SHM#64#N
Return target creature card from a graveyard to its owner's hand.Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Shadowmoor
[common] common
[4][W-U][W-U] Thoughtweft Gambit
SHM#154#N
Tap all creatures your opponents control and untap all creatures you control.
Shadowmoor
[uncommon] uncommon
[3][U-B] Merrow Grimeblotter
SHM#171#N
, : Target creature gets -2/-0 until end of turn. ( is the untap symbol.)
[uncommon] uncommon
Shadowmoor