Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)Thornwatch Scarecrow has vigilance as long as you control a white creature.
Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)Rattleblaze Scarecrow has haste as long as you control a red creature.
Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value.
At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Other black creatures you control get +1/+1.Other red creatures you control get +1/+1.Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.
( can be paid with any two mana or with . This card's mana value is 6.)Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.
Return target artifact or enchantment card from a graveyard to its owner's hand.Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
FlyingWither (This deals damage to creatures in the form of -1/-1 counters.)Creatures your opponents control with counters on them can't attack or block.