Dragon's Maze
7 Kč
[2][B][2][R] Toil // Trouble
DGM#133#N
Target player draws two cards and loses 2 life.Fuse (You may cast one or both halves of this card from your hand.)Trouble deals damage to target player equal to the number of cards in that player's hand.Fuse (You may cast one or both halves of this card from your hand.)
[uncommon] uncommon
Dragon's Maze
[2][B][2][R] Toil // Trouble - Foil
DGM#133#F
Target player draws two cards and loses 2 life.Fuse (You may cast one or both halves of this card from your hand.)Trouble deals damage to target player equal to the number of cards in that player's hand.Fuse (You may cast one or both halves of this card from your hand.)
[uncommon] uncommon
Dragon's Maze
[5][G][W] Trostani's Summoner
DGM#110#N
When Trostani's Summoner enters, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample.
[uncommon] uncommon
Dragon's Maze
[1][R][W] Viashino Firstblade
DGM#113#N
HasteWhen Viashino Firstblade enters, it gets +2/+2 until end of turn.
[common] common
Dragon's Maze
[1][R][W] Viashino Firstblade - Foil
DGM#113#F
HasteWhen Viashino Firstblade enters, it gets +2/+2 until end of turn.
[common] common
Dragon's Maze
[1][G][U] Beetleform Mage
DGM#54#N
: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn.
[common] common
Dragon's Maze
[1][G][U] Beetleform Mage - Foil
DGM#54#F
: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn.
[common] common
Dragon's Maze
[2][B][R] Carnage Gladiator
DGM#61#N
Whenever a creature blocks, that creature's controller loses 1 life.: Regenerate Carnage Gladiator.
[uncommon] uncommon
Dragon's Maze