FlashIf an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Whenever a creature enters this turn, you may draw a card.Fuse (You may cast one or both halves of this card from your hand.)Create four 1/1 white Bird creature tokens with flying.Fuse (You may cast one or both halves of this card from your hand.)
Destroy target artifact.Fuse (You may cast one or both halves of this card from your hand.)Destroy target enchantment.Fuse (You may cast one or both halves of this card from your hand.)
When Trostani's Summoner enters, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample.
Creatures you control gain indestructible until end of turn. Untap each creature you control.Fuse (You may cast one or both halves of this card from your hand.)Creatures you control gain deathtouch and lifelink until end of turn.Fuse (You may cast one or both halves of this card from your hand.)
DefenderWhenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
Red creatures you control get +1/+0.White creatures you control get +0/+1., Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Protection from redWhen Lavinia of the Tenth enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.: Aetherling can't be blocked this turn.: Aetherling gets +1/-1 until end of turn.: Aetherling gets -1/+1 until end of turn.
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana...
+1: Tap target permanent, then untap another target permanent.−2: Ral Zarek deals 3 damage to any target.−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.Fuse (You may cast one or both halves of this card from your hand.)Target creature you control deals damage equal to its power to any target.Fuse (You may cast one or both halves of this card from your hand.)
When Scion of Vitu-Ghazi enters, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
First strike, hasteUnleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)Each other creature you control with a +1/+1 counter on it has haste.
Bloodrush — , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand.
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.Fuse (You may cast one or both halves of this card from your hand.)Burn deals 2 damage to any target.Fuse (You may cast one or both halves of this card from your hand.)
Return target creature to its owner's hand.Fuse (You may cast one or both halves of this card from your hand.)Target player sacrifices a creature of their choice.Fuse (You may cast one or both halves of this card from your hand.)
FlyingWhenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
As Council of the Absolute enters, choose a noncreature, nonland card name.Your opponents can't cast spells with the chosen name.Spells with the chosen name you cast cost less to cast.