When Trostani's Summoner enters, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample.
Creatures you control gain indestructible until end of turn. Untap each creature you control.Fuse (You may cast one or both halves of this card from your hand.)Creatures you control gain deathtouch and lifelink until end of turn.Fuse (You may cast one or both halves of this card from your hand.)
DefenderWhenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
First strike, hasteUnleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)Each other creature you control with a +1/+1 counter on it has haste.
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.Fuse (You may cast one or both halves of this card from your hand.)Burn deals 2 damage to any target.Fuse (You may cast one or both halves of this card from your hand.)
: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.: Aetherling can't be blocked this turn.: Aetherling gets +1/-1 until end of turn.: Aetherling gets -1/+1 until end of turn.
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana...