When Big Game Hunter enters, destroy target creature with power 4 or greater. It can't be regenerated.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Flash (You may cast this spell any time you could cast an instant.)Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)When Dust Elemental enters, return three creatures you control to their owner's hand.
When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian.Discard three cards: Return Phantasmagorian from your graveyard to your hand.
At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.When there are no creatures on the battlefield, sacrifice Porphyry Nodes.
HasteEcho (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Timbermare enters, tap all other creatures.
Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
Kicker (You may pay an additional as you cast this spell.)Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.
FlyingVanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.
Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.Suspend X—. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana...