Introductory Two-Player Set
[1][B] Terror
ITP#25#N
Destroy target nonartifact, nonblack creature. It can't be regenerated.
[common] common
Introductory Two-Player Set
[6] Clockwork Beast
ITP#49#N
Clockwork Beast enters with seven +1/+0 counters on it.At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it., : Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep.
[rare] rare
Introductory Two-Player Set
[X][R] Fireball
ITP#32#N
This spell costs more to cast for each target beyond the first.Fireball deals X damage divided evenly, rounded down, among any number of targets.
[common] common
Introductory Two-Player Set
[U] Twiddle
ITP#13#N
You may tap or untap target artifact, creature, or land.
[common] common
Introductory Two-Player Set
[2][G] Untamed Wilds
ITP#44#N
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
[uncommon] uncommon
Introductory Two-Player Set
[2][B] Wall of Bone
ITP#27#N
Defender (This creature can't attack.): Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
[uncommon] uncommon
Introductory Two-Player Set
[3][B] Bog Wraith
ITP#17#N
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
[uncommon] uncommon
Introductory Two-Player Set
[1][W] Circle of Protection: Black
ITP#2#N
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
[common] common
Introductory Two-Player Set