Enchant creatureEnchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchant creatureEnchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
You may have Estrid's Invocation enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Create X 4/4 white Angel creature tokens with flying.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Improvise (Each artifact you tap after you're done activating mana abilities pays for .)Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Vigilance, reachAll creatures attack each combat if able.Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.