Creature tokens you control have haste.At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.Draw a card at the beginning of the next turn's upkeep.
At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)
When Coveted Jewel enters, draw three cards.: Add three mana of any one color.Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.
Create X 4/4 white Angel creature tokens with flying.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
IndestructibleDarksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.Darksteel Juggernaut attacks each combat if able.
Return X target creature cards from your graveyard to the battlefield.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.