Put all creatures on the bottom of their owners' libraries.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Landfall — Whenever a land you control enters, choose one —• Target creature gets +1/+0 and gains deathtouch until end of turn.• Each opponent loses 1 life and you gain 1 life.
FlashThis spell costs less to cast for each attacking creature.TrampleWhen Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.Draw a card at the beginning of the next turn's upkeep.
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Enchant creatureEnchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
When Coveted Jewel enters, draw three cards.: Add three mana of any one color.Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.
TrampleIslandwalk (This creature can't be blocked as long as defending player controls an Island.)Shroud (This creature can't be the target of spells or abilities.)