HasteLieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
Trample: Permanents you control gain indestructible until end of turn., Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.
DeathtouchWhen Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn.Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature tokens you control have haste.At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token., Sacrifice three creatures: Return target land card from your graveyard to your hand.
At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Kicker (You may pay an additional as you cast this spell.)Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.Each opponent sacrifices a creature of their choice. Each opponent who can't loses half their life, rounded up.
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.