Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
As Neverwinter Hydra enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.TrampleWard (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equipped creature gets +1/+1.Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.Equip
As Neverwinter Hydra enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.TrampleWard (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Flying, hasteChaos Dragon attacks each combat if able.At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.
FlyingWhenever Scourge of Valkas or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.: Scourge of Valkas gets +1/+0 until end of turn.
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Breathe Flame — Klauth's Will deals X damage to each creature without flying.• Smash Relics — Destroy up to X target artifacts and/or enchantments.
Enchant playerWhenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random.
Flying, hasteChaos Dragon attacks each combat if able.At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Breathe Flame — Klauth's Will deals X damage to each creature without flying.• Smash Relics — Destroy up to X target artifacts and/or enchantments.