Ward Other creatures you control have ward .Whenever Storvald enters or attacks, choose one or both —• Target creature has base power and toughness 7/7 until end of turn.• Target creature has base power and toughness 1/1 until end of turn.
Enchant ForestAs Utopia Sprawl enters, choose a color.Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
When Druid of Purification enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
Creatures you control can't be blocked except by legendary creatures.Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Equipped creature gets +2/+0 and has reach.Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.Equip
FlyingDouble strike (This creature deals both first-strike and regular combat damage.)When this creature enters, creatures you control gain double strike until end of turn.
Equipped creature gets +2/+0 and has reach.Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.Equip