Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Choose one or both —• The owner of target nonland permanent puts it on their choice of the top or bottom of their library.• Return target nonland permanent to its owner's hand.
Choose one or both —• The owner of target nonland permanent puts it on their choice of the top or bottom of their library.• Return target nonland permanent to its owner's hand.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Scry 2.II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker.III — The next Giant spell you cast this turn costs less to cast.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Scry 2.II — Draw a card. Then you may reveal a Giant card from your hand. When you do, Invasion of the Giants deals 2 damage to target opponent or planeswalker.III — The next Giant spell you cast this turn costs less to cast.
Destroy target creature. If this spell was foretold, scry 2.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Destroy target creature. If this spell was foretold, scry 2.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Skemfar Elderhall enters tapped.: Add ., , Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Skemfar Elderhall enters tapped.: Add ., , Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Flying, deathtouch, hasteForetell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Counter target spell.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Menace (This creature can't be blocked except by two or more creatures.)When Harald, King of Skemfar enters, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Menace (This creature can't be blocked except by two or more creatures.)When Harald, King of Skemfar enters, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
When Valkyrie's Sword enters, you may pay . If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it.Equipped creature gets +2/+1.Equip
When Valkyrie's Sword enters, you may pay . If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it.Equipped creature gets +2/+1.Equip