FlashFlyingWhen Glorious Protector enters, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield.Foretell
Destroy all creatures.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.
TrampleWhenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
FlyingWhenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature.Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.
When Esika's Chariot enters, create two 2/2 green Cat creature tokens.Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.Crew 4
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.FlyingWhenever Hakka, Whispering Raven deals...