Kaldheim

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[G] Snakeskin Veil

KHM#194#N
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

[common] common

Kaldheim

7 Kč
Vyprodáno

[U] Ascendant Spirit

KHM#43#N
: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

Kaldheim

[rare] rare

7 Kč
Vyprodáno

[1][W][U] Vega, the Watcher

KHM#332#N
FlyingWhenever you cast a spell from anywhere other than your hand, draw a card.

Kaldheim

[uncommon] uncommon

7 Kč
Vyprodáno

[1][U][R] Aegar, the Freezing Flame

KHM#321#N
Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.

Kaldheim

[uncommon] uncommon

7 Kč
Vyprodáno

Shimmerdrift Vale

KHM#267#N
Shimmerdrift Vale enters tapped.As Shimmerdrift Vale enters, choose a color.: Add one mana of the chosen color.

[common] common

Kaldheim

7 Kč
4 skladem

[2][W] Kaya's Onslaught

KHM#18#N
Target creature gets +1/+1 and gains double strike until end of turn.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

[uncommon] uncommon

Kaldheim

7 Kč
Vyprodáno

[2][W] Kaya's Onslaught - Foil

KHM#18#F
Target creature gets +1/+1 and gains double strike until end of turn.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

[uncommon] uncommon

Kaldheim

7 Kč
Vyprodáno

[4][U] Berg Strider

KHM#47#N
When Berg Strider enters, tap target artifact or creature an opponent controls. If was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ( is mana from a snow source.)

Kaldheim

[common] common

7 Kč
Vyprodáno

[2][G][U][U] Moritte of the Frost

KHM#328#N
Changeling (This card is every creature type.)You may have Moritte of the Frost enter as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.

Kaldheim

[uncommon] uncommon

7 Kč
Vyprodáno

[3] Raiders' Karve

KHM#242#N
Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaldheim

[common] common

7 Kč
2 skladem

[3] Raiders' Karve - Foil

KHM#242#F
Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaldheim

[common] common

7 Kč
2 skladem

[3][B] Jarl of the Forsaken

KHM#100#N
FlashWhen Jarl of the Forsaken enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim

[common] common

7 Kč
Vyprodáno

[3][B] Jarl of the Forsaken - Foil

KHM#100#F
FlashWhen Jarl of the Forsaken enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim

[common] common

7 Kč
Vyprodáno

[4][B] Karfell Kennel-Master

KHM#101#N
When Karfell Kennel-Master enters, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Kaldheim

[common] common

7 Kč
Vyprodáno

[4][B] Karfell Kennel-Master - Foil

KHM#101#F
When Karfell Kennel-Master enters, up to two target creatures each get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Kaldheim

[common] common

7 Kč
Vyprodáno

[2][W] Warchanter Skald

KHM#381#N
Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.

Kaldheim

[uncommon] uncommon

7 Kč
Vyprodáno

Axgard Armory

KHM#250#N
Axgard Armory enters tapped.: Add ., , Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.

[uncommon] uncommon

Kaldheim

7 Kč
Poslední kus skladem!

[2][R] Dwarven Hammer

KHM#133#N
When Dwarven Hammer enters, you may pay . If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.Equipped creature gets +3/+0 and has trample.Equip

[uncommon] uncommon

Kaldheim

7 Kč
Vyprodáno

[2][R] Dwarven Hammer - Foil

KHM#133#F
When Dwarven Hammer enters, you may pay . If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.Equipped creature gets +3/+0 and has trample.Equip

[uncommon] uncommon

Kaldheim

7 Kč
Vyprodáno

[2][W] Battershield Warrior

KHM#2#N
Boast — : Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim

[uncommon] uncommon

7 Kč
Vyprodáno

[2] Colossal Plow

KHM#236#N
Whenever Colossal Plow attacks, add and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaldheim

[uncommon] uncommon

7 Kč
Vyprodáno

[2] Colossal Plow - Foil

KHM#236#F
Whenever Colossal Plow attacks, add and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaldheim

[uncommon] uncommon

7 Kč
Vyprodáno

[1][B] Draugr's Helm

KHM#88#N
When Draugr's Helm enters, you may pay . If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it.Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)Equip

[uncommon] uncommon

Kaldheim

7 Kč
Vyprodáno

[1][B] Draugr's Helm - Foil

KHM#88#F
When Draugr's Helm enters, you may pay . If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it.Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)Equip

[uncommon] uncommon

Kaldheim

7 Kč
Vyprodáno

[2][R] Arni Brokenbrow

KHM#120#N
HasteBoast — : You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim

[rare] rare

7 Kč
Poslední kus skladem!
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