When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
TrampleWhenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
: Add .: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ( can be paid with one mana from a snow source.)
This spell costs less to cast for each snow land you control.When Icebreaker Kraken enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.
: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.II — Until end of turn, Angels you control gain ": Destroy target creature with power less than this creature's power."III — Angels you control gain double strike until end of turn.
Enchant permanentWhen Rune of Sustenance enters, draw a card.As long as enchanted permanent is a creature, it has lifelink.As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."