Enchant creatureWhen Bind the Monster enters, tap enchanted creature. It deals damage to you equal to its power.Enchanted creature doesn't untap during its controller's untap step.
Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.
Enchant permanentWhen Rune of Might enters, draw a card.As long as enchanted permanent is a creature, it gets +1/+1 and has trample.As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)