Kaldheim
[1][G] Fynn, the Fangbearer - Foil
KHM#170#F
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
[uncommon] uncommon
Kaldheim
[1][W] Clarion Spirit - Foil
KHM#6#F
Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
[uncommon] uncommon
Kaldheim
15 Kč
Glacial Floodplain - Foil
KHM#257#F
(: Add or .)Glacial Floodplain enters tapped.
[common] common
Kaldheim
[2][B][B] Egon, God of Death // Throne of Death - Foil
KHM#92#F
DeathtouchAt the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card.At the beginning of your upkeep, mill a card., , Exile a creature card from your graveyard: Draw a card.
[rare] rare
Kaldheim
[G][G] In Search of Greatness
KHM#177#N
At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the highest mana value among other permanents you control without paying its mana cost. If you don't, scry 1.
[rare] rare
Kaldheim
[3][U] Cosmos Charger - Foil
KHM#342#F
FlashFlyingForetelling cards from your hand costs less and can be done on any player's turn.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
[rare] rare
Kaldheim
[1][W] Rally the Ranks
KHM#336#N
As Rally the Ranks enters, choose a creature type.Creatures you control of the chosen type get +1/+1.
[rare] rare
Kaldheim
[2][B][R] Kardur, Doomscourge
KHM#324#N
When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
[uncommon] uncommon
Kaldheim
[2][W][3][W] Reidane, God of the Worthy // Valkmira, Protector's Shield
KHM#300#N
Flying, vigilanceSnow lands your opponents control enter tapped.Noncreature spells your opponents cast with mana value 4 or greater cost more to cast.If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.Whenever you or another permanent you control becomes the target of a spell or ability an...
[rare] rare
Kaldheim
Faceless Haven - Foil
KHM#255#F
: Add .: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ( can be paid with one mana from a snow source.)
[rare] rare
Kaldheim