Enchant creatureWhen Bind the Monster enters, tap enchanted creature. It deals damage to you equal to its power.Enchanted creature doesn't untap during its controller's untap step.
FlashFlyingWhen Glorious Protector enters, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield.Foretell
FlyingWhenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature.Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.
Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
Flying, vigilanceSnow lands your opponents control enter tapped.Noncreature spells your opponents cast with mana value 4 or greater cost more to cast.If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.Whenever you or another permanent you control becomes the target of a spell or ability an...
FlashFirst strike, protection from God creaturesWhen Sigrid, God-Favored enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
Enchant permanentWhen Rune of Might enters, draw a card.As long as enchanted permanent is a creature, it gets +1/+1 and has trample.As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."