Kaldheim
[2][U][1][U] Cosima, God of the Voyage // The Omenkeel
KHM#50#N
At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."Whenever a Vehicle you control deals combat...
Kaldheim
[rare] rare
[1][B] Skemfar Avenger - Foil
KHM#109#F
Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.
Kaldheim
[rare] rare
[1][W] Youthful Valkyrie
KHM#382#N
FlyingWhenever another Angel you control enters, put a +1/+1 counter on this creature.
Kaldheim
[uncommon] uncommon
[3][G][G] Battle Mammoth
KHM#298#N
TrampleWhenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Kaldheim
[mythic] mythic
[3][U] Behold the Multiverse - Foil
KHM#46#F
Scry 2, then draw two cards.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
[common] common
Kaldheim
[1][G] Fynn, the Fangbearer - Foil
KHM#316#F
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Kaldheim
[uncommon] uncommon
[1][R][W] Forging the Tyrite Sword - Foil
KHM#211#F
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Create a Treasure token.III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
[uncommon] uncommon
Kaldheim
12 Kč
[1][W] Armed and Armored
KHM#379#N
Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
[uncommon] uncommon
Kaldheim
[3][U][R] Battle of Frost and Fire - Foil
KHM#204#F
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.II — Scry 3.III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.
[rare] rare
Kaldheim
Snowfield Sinkhole - Foil
KHM#269#F
(: Add or .)Snowfield Sinkhole enters tapped.
[common] common
Kaldheim