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[1][R] Fire Giant's Fury

KHM#389#N
Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.

[uncommon] uncommon

Kaldheim

9 Kč
Vyprodáno

[1][W] Spectral Steel - Foil

KHM#30#F
Enchant creatureEnchanted creature gets +2/+2., Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.

[uncommon] uncommon

Kaldheim

9 Kč
Vyprodáno

[1][W][U] The Raven's Warning - Foil

KHM#227#F
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.III — You may put a card you own from outside the...

[rare] rare

Kaldheim

9 Kč
Vyprodáno

[R][G] Arni Slays the Troll - Foil

KHM#201#F
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Target creature you control fights up to one target creature you don't control.II — Add . Put two +1/+1 counters on up to one target creature you control.III — You gain life equal to the greatest power among creatures you control.

[uncommon] uncommon

Kaldheim

9 Kč
Vyprodáno

[2][B][G] Binding the Old Gods

KHM#206#N
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Destroy target nonland permanent an opponent controls.II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.III — Creatures you control gain deathtouch until end of turn.

[uncommon] uncommon

Kaldheim

9 Kč
Vyprodáno

[2][W][W] Glorious Protector

KHM#12#N
FlashFlyingWhen Glorious Protector enters, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield.Foretell

[rare] rare

Kaldheim

9 Kč
Vyprodáno

[G] Snakeskin Veil - Foil

KHM#194#F
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

[common] common

Kaldheim

9 Kč
Vyprodáno

[2][B][G] Harald Unites the Elves

KHM#213#N
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.II — Put a +1/+1 counter on each Elf you control.III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.

[rare] rare

Kaldheim

9 Kč
Vyprodáno

[U] Ascendant Spirit

KHM#43#N
: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

[rare] rare

Kaldheim

9 Kč
Vyprodáno
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