When Spirit of the Aldergard enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle.Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.Creature tokens you control that are enchanted or equipped get +1/+1.
Changeling (This card is every creature type.)You may have Moritte of the Frost enter as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
Changeling (This card is every creature type.)You may have Moritte of the Frost enter as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling.
Equipped creature gets +1/+1.Whenever equipped creature becomes blocked, it deals 1 damage to defending player.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1.Whenever equipped creature becomes blocked, it deals 1 damage to defending player.Equip (: Attach to target creature you control. Equip only as a sorcery.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target.II — Each player discards a card.III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.