Trample, hasteIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Trample, hasteIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Trample, hasteIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Trample, hasteIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Trample, hasteIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Trample, hasteIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Trample, hasteIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Trample, hasteIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Creatures you control that are enchanted or equipped have double strike.At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.Equipped creature gets +2/+0 and has vigilance.Whenever equipped creature dies, return it to its owner's hand.Equip
Whenever you cast a spell, add . Until end of turn, you don't lose this mana as steps and phases end.Creatures you control can boast twice during each of your turns rather than once.Discard a card: Exile the top two cards of your library. You may play those cards this turn.
Trample, hasteIf you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
MenaceWhenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.: Target player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.: Untap Tergrid's Lantern.