Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Destroy target creature or planeswalker. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Draw two cards.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Draw two cards.
FlyingBloodfeather Phoenix can't block.Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay . If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.
If you would lose unspent mana, that mana becomes black instead.At the beginning of your first main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into...
Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)When Invasion of Karsus enters, it deals 3 damage to each creature and each planeswalker.Ward—Pay 2 life.Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Destroy target creature or planeswalker. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Choose one —• Into the Fire deals 2 damage to each creature, planeswalker, and battle.• Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Choose one —• Into the Fire deals 2 damage to each creature, planeswalker, and battle.• Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.