Whenever a Swamp you control enters, choose one —• You draw a card and you lose 1 life.• Dread Presence deals 2 damage to any target and you gain 2 life.
Enchantment spells you cast cost less to cast.Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
Creature spells you cast cost less to cast.Whenever another creature you control enters, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
0: Put a loyalty counter on each red planeswalker you control.0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.−2: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.
VigilanceHydra spells you cast cost less to cast.Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.
As Icon of Ancestry enters, choose a creature type.Creatures you control of the chosen type get +1/+1., : Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn.−3: Target creature you control deals damage equal to its power to target creature or planeswalker.−5: You may reveal a creature card you own from outside the game and put it into your hand.
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.