Magic 2010
[3][W] Armored Ascension
M10#3#N
Enchant creatureEnchanted creature gets +1/+1 for each Plains you control and has flying.
[uncommon] uncommon
Magic 2010
[2] Angel's Feather
M10#206#N
Whenever a player casts a white spell, you may gain 1 life.
[uncommon] uncommon
Magic 2010
[3][U] Disorient - Foil
M10#48#F
Target creature gets -7/-0 until end of turn.
[common] common
Magic 2010
[2][R][R] Stone Giant
M10#159#N
: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
[uncommon] uncommon
Magic 2010
[2][R][R] Stone Giant - Foil
M10#159#F
: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
[uncommon] uncommon
Magic 2010
[X][R] Fireball
M10#136#N
This spell costs more to cast for each target beyond the first.Fireball deals X damage divided evenly, rounded down, among any number of targets.
[uncommon] uncommon
Magic 2010
[2][R] Viashino Spearhunter
M10#161#N
First strike (This creature deals combat damage before creatures without first strike.)
[common] common
Magic 2010
[2][R] Viashino Spearhunter - Foil
M10#161#F
First strike (This creature deals combat damage before creatures without first strike.)
[common] common
Magic 2010
[1][U][U] Phantom Warrior - Foil
M10#66#F
Phantom Warrior can't be blocked.
[uncommon] uncommon
Magic 2010