Legends
[3][G] Floral Spuzzem
LEG#187#N
Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.
[uncommon] uncommon
Legends
[1][W][W] Fortified Area
LEG#14#N
Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by...
[uncommon] uncommon
Legends
[1][U] Silhouette
LEG#77#N
Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.
[uncommon] uncommon
Legends
[U] Energy Tap
LEG#54#N
Tap target untapped creature you control. If you do, add an amount of equal to that creature's mana value.
[common] common
Legends
[2][B] Quagmire
LEG#115#N
Creatures with swampwalk can be blocked as though they didn't have swampwalk.
[uncommon] uncommon
Legends
[R] Eternal Warrior
LEG#144#N
Enchant creatureEnchanted creature has vigilance.
[uncommon] uncommon
Legends
[R] Primordial Ooze
LEG#160#N
Primordial Ooze attacks each combat if able.At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay , where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.
[uncommon] uncommon
Legends
[1][W] Shield Wall
LEG#36#N
Creatures you control get +0/+2 until end of turn.
[uncommon] uncommon
Legends
[2] Kry Shield
LEG#282#N
, : Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value.
[uncommon] uncommon
Legends