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[B] Vampire Bats

LEG#125#N
Flying (This creature can't be blocked except by creatures with flying or reach.): Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

[common] common

Legends

35 Kč
Vyprodáno

[G] Cocoon

LEG#178#N
Enchant creature you controlWhen Cocoon enters, tap enchanted creature and put three pupa counters on Cocoon.Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature...

[uncommon] uncommon

Legends

35 Kč
Vyprodáno

[W] Clergy of the Holy Nimbus

LEG#6#N
If Clergy of the Holy Nimbus would be destroyed, regenerate it.: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.

[common] common

Legends

35 Kč
Vyprodáno

[G] Subdue

LEG#206#N
Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.

[common] common

Legends

25 Kč
Vyprodáno
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