Legends
[U] Glyph of Delusion
LEG#60#N
Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."
[common] common
Legends
[2][B] Syphon Soul
LEG#118#N
Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
[common] common
Legends
[1][G] Shelkin Brownie
LEG#204#N
: Target creature loses all "bands with other" abilities until end of turn.
[common] common
Legends
[2][U] Devouring Deep
LEG#50#N
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
[common] common
Legends
[X][W][W] Alabaster Potion
LEG#2#N
Choose one —• Target player gains X life.• Prevent the next X damage that would be dealt to any target this turn.
[common] common
Legends
[R][R] Giant Strength
LEG#149#N
Enchant creatureEnchanted creature gets +2/+2.
[common] common
Legends
[2][W] D'Avenant Archer
LEG#7#N
: D'Avenant Archer deals 1 damage to target attacking or blocking creature.
[common] common
Legends
[2][G][G] Wolverine Pack
LEG#214#N
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
[common] common
Legends
[2][B] Pit Scorpion
LEG#114#N
Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)
[common] common
Legends