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Legends
[1][B][B] Wall of Shadows
LEG#128#N
Defender (This creature can't attack.)Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.
[common] common
Legends
[2][U] Devouring Deep
LEG#50#N
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
[common] common
Legends
[B] Glyph of Doom
LEG#100#N
Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.
[common] common
Legends
[3][U] Wall of Vapor
LEG#84#N
Defender (This creature can't attack.)Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.
[common] common
Legends
[1][G][G] Giant Turtle
LEG#188#N
Giant Turtle can't attack if it attacked during your last turn.
[common] common
Legends
[W] Glyph of Life
LEG#15#N
Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.
[common] common
Legends
[2][G][G] Wolverine Pack
LEG#214#N
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
[common] common
Legends
[2][B] Pit Scorpion
LEG#114#N
Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)
[common] common
Legends
[1][G][G] Cat Warriors
LEG#177#N
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
[common] common
Legends