Enchant creatureEnchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Clockwork Beast enters with seven +1/+0 counters on it.At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it., : Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate only during your upkeep.
: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.When Personal Incarnation dies, its owner loses half their life, rounded up.
Remove Darkpact from your deck before playing if you're not playing for ante.You own target card in the ante. Exchange that card with the top card of your library.
As Black Vise enters, choose an opponent.At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Enchant creature card in a graveyardWhen Animate Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that...