Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Choose one —• Target creature gains flying until end of turn.• Target creature becomes the creature type of your choice until end of turn.• Look at the top four cards of your library, then put them back in any order.
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever a creature deals damage to you, put a gold counter on it.Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)When Aurification leaves the battlefield, remove all gold counters from all creatures.
Trample, hasteAt the beginning of the end step, sacrifice Blistering Firecat.Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.