Duel Decks: Knights vs. Dragons
[W] Harm's Way
DDG#23#N
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
[uncommon] uncommon
Duel Decks: Knights vs. Dragons
[3][R][R][R] Mordant Dragon
DDG#58#N
Flying: Mordant Dragon gets +1/+0 until end of turn.Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
[rare] rare
Duel Decks: Knights vs. Dragons
[5][R] Fiery Fall
DDG#76#N
Fiery Fall deals 5 damage to target creature.Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
[common] common
Duel Decks: Knights vs. Dragons
[2][W] Griffin Guide
DDG#33#N
Enchant creatureEnchanted creature gets +2/+2 and has flying.When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
[uncommon] uncommon
Duel Decks: Knights vs. Dragons
[G-W][G-W][G-W] Wilt-Leaf Cavaliers
DDG#15#N
Vigilance
[uncommon] uncommon
Duel Decks: Knights vs. Dragons
[3][R][R] Cone of Flame
DDG#75#N
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
[uncommon] uncommon
Duel Decks: Knights vs. Dragons
[R] Skirk Prospector
DDG#49#N
Sacrifice a Goblin: Add .
[common] common
Duel Decks: Knights vs. Dragons
[3][R] Temporary Insanity
DDG#73#N
Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
[uncommon] uncommon
Duel Decks: Knights vs. Dragons