Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Mogg War Marshal enters or dies, create a 1/1 red Goblin creature token.
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
When Body Snatcher enters, exile it unless you discard a creature card.When Body Snatcher dies, exile it and return target creature card from your graveyard to the battlefield.
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
All Nightmares get +1/+1., Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.