: Brightling gains vigilance until end of turn.: Brightling gains lifelink until end of turn.: Return Brightling to its owner's hand.: Brightling gets +1/-1 or -1/+1 until end of turn.
Noosegraf Mob enters with five +1/+1 counters on it.Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
Assist (Another player can pay up to of this spell's cost.)Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Assist (Another player can pay up to of this spell's cost.)FlyingWhen Vampire Charmseeker enters, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
Choose three. You may choose the same mode more than once.• Counter target spell unless its controller pays .• Return target creature to its owner's hand.• Draw a card.
Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token.
Partner with Sylvia Brightspear (When this creature enters, target player may put Sylvia into their hand from their library, then shuffle.)Flying, hasteKnights your team controls have flying and haste.