IndestructibleAs long as your devotion to black and green is less than seven, Pharika isn't a creature.: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
Strive — This spell costs more to cast for each target beyond the first.Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Equipped creature gets +3/+3.Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures.Your opponents can't cast spells with the same name as a card exiled with Godsend.Equip
You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)FlyingYou control enchanted creature.Enchanted creature gets +1/+1 and has flying.
When Brain Maggot enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.
Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle.
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)Gnarled Scarhide can't block.Enchanted creature gets +2/+1 and can't block.
Strive — This spell costs more to cast for each target beyond the first.Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."
, : Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.
Strive — This spell costs more to cast for each target beyond the first.Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.
Strive — This spell costs more to cast for each target beyond the first.Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."
Each instant and sorcery spell you cast costs less to cast for each creature it targets.Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.
Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.